Download SourceMod from here (click on Linux).In this case, we add cs_waterfront, save and close the file. Now go to your maplist.txt file and enter the name from the downloaded map without the file extension.Go to your maps folder and place the extracted files there.It also may be possible that a resources folder is included in the archive, if so simply extract the resources to the resources folder from your game ![]() ![]() If the *.nav or *.jpg files are missing in the archive, don't worry the real important file is the *.bsp file Download and extract the *.bsp (actual map), *.nav (file for Bots) and *.jpg files from the archive.In this example we are going to add cs_waterfront from here to our server: Server.cfg - This is a preconfigured server.cfg that is meant to go into /mnt/user/appdata/cstrikego/csgo/cfg/ (restart the server after putting it in the appropriate directory) The configuration files are located in: /mnt/user/appdata/cstrikego/csgo/cfg The resources are located in: /mnt/user/appdata/cstrikego/csgo/resources ![]() The maplist file is located in: /mnt/user/appdata/cstrikego/csgo The maps are located in: /mnt/user/appdata/cstrikego/csgo/maps The game files are located in: /mnt/user/appdata/cstrikego Modifying your ServerĪlways stop the container before editing! Routers have unique ways to port forward so if you are unfamiliar, it would be best to do a web search for "your router+port forwarding". Now that you have completed everything above, you will now need to forward the ports so friends can join.
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